// build

A mobile app is only worth building if people will actually use it.

Most app briefs are built around what looks impressive in a pitch. We push back on that early — because rebuilding six months later is expensive for everyone.

Most mobile app projects fail not because of technical problems, but because the wrong thing was built. A clear definition of what problem the app solves, for whom, and why a native app is the right tool — that conversation matters more than the tech stack. We start there before writing a line of code.


What's included

  • Native iOS & Android

    Swift and Kotlin for projects that genuinely need deep device integration or App Store presence.

  • React Native

    Single codebase for both platforms — the right choice for most cross-platform projects with a JavaScript team.

  • Flutter

    Google's cross-platform framework — excellent for UI-heavy apps where visual consistency across platforms matters.

  • Progressive Web Apps

    Often the right answer — app-like experience at a fraction of native cost, installable from the browser.

  • UX design & prototyping

    Design and user testing before any code is written — because changing a prototype is cheap, changing code is not.

  • App Store & Play Store submission

    Screenshots, descriptions, privacy labels and managing the review process — it rarely goes smoothly the first time.

  • Ongoing maintenance

    OS updates break things. We handle the ongoing maintenance and feature development so you can focus on the product.


Technologies & platforms

React NativeFlutterSwiftKotlinExpoPWANode.jsFirebaseREST APIsGraphQL ...and others

How we approach it

  1. Discovery & validation

    Define the problem, the user, the platform requirements and whether a native app is genuinely the right solution.

  2. UX design & prototyping

    Wireframes and clickable prototypes tested before any code is written — changes at this stage cost a fraction of development changes.

  3. Development

    Iterative build with regular demos so you see real progress throughout the project.

  4. QA & device testing

    Tested across device families, OS versions and network conditions before submission.

  5. App Store submission & launch

    Submission materials prepared, review process managed and launch monitoring in place.


The uWeb angle

What we do differently.

We'll tell you if you don't need a native app. Sometimes a PWA delivers 80% of the result at 20% of the cost. We'd rather give you that advice upfront — before you've committed the budget — than take the full brief and deliver something that underperforms because the wrong tool was chosen.


Common questions

Native app or PWA — how do we decide?
If you need deep device integration (camera, push notifications, background processes) or App Store presence, native or cross-platform is the right call. If your use case is primarily content and offline access, a PWA is often faster and cheaper. We'll assess and recommend.
How long does it take?
A simple MVP: 1–4 months. A complex app with backend and both platforms: 4–8 months. We plan in sprints so you see progress — not a black box for six months.
Do you handle App Store submission?
Yes — including screenshots, descriptions, privacy labels and managing the review process. It's rarely straightforward the first time.
Can you build the app and the website together?
Yes, and there are efficiencies — shared backend, consistent design system, single project team.

Ready to talk about mobile apps?

No commitment required. We'll tell you honestly if we're the right fit.

Let's talk about Mobile Apps →

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